PinsightMedia.*

Type library
Revision 2014.2282
Keywords PinsightMedia
Sample code
See also
Availability Starter, Basic, Pro, Enterprise

Overview

By PinsightMedia SDK, you get access to Dozens of Ad Networks & exchanges.

Sign Up

To use the PinsightMedia service, please sign up for an account.

Platforms

The following platforms are supported:

Syntax

local PinsightMedia = require "plugin.PinsightMedia"

Functions

Project Settings

SDK

When you build using the Corona Simulator, the server automatically takes care of integrating the plugin into your project.

All you need to do is add an entry into a plugins table of your build.settings. The following is an example of a minimal build.settings file:

settings =
{
    plugins =
    {
        -- key is the name passed to Lua's 'require()'
        ["plugin.PinsightMedia"] =
        {
            -- required
            publisherId = "com.PinsightMedia",
        },
    },      
}

Enterprise

Copy the following JAR files from coronaEnterprisePlugins to the libs directory of your Android project:

admarvel-android-sdk-admob-adapter.jar
admarvel-android-sdk-core.jar
admarvel-android-sdk-millennial-adapter.jar
GoogleAdMobAdsSdk-6.3.1.jar
MMAdView.jar
onelouder-android-sdk.jar
PinsightMediaCorona.jar
SOMAAndroidSDK3.1.5.jar
admarvel-android-sdk-amazon-adapter.jar

Sample Code

You can access sample code here.

Support

More support is available from the One Louder team: