Type Function Object ParticleSystem Library physics.* Return value none Revision Release 2024.3703 Keywords applyLinearImpulse, physics, LiquidFun See also physics.newParticleSystem() object:applyForce()
Similar to object:applyForce() except that an impulse is a single momentary jolt in
particleSystem:applyLinearImpulse( xForce, yForce )
Numbers. Amount of impulse force to apply in the x and y directions respectively.
particleSystem:applyLinearImpulse( 0, -9.8 * particleSystem.particleMass )