Type Function Return value none Revision Release 2024.3703 Keywords animation, timeline, interpolation, resume See also object:pause() animation.pause() animation.resume() Timeline animation.*
Resumes a paused Timeline created with animation.newTimeline(), including all child tweens within it.
This method can also be used to start a new Timeline playing since timelines do not begin playing automatically upon creation.
object:resume()
local object1 = display.newRect( 50, 50, 100, 100 ) -- Create a timeline object local timelineParams = { tweens = { { startTime=0, tween={ object1, { x=400 }, { time=4000, iterations=5 } } }, { startTime=1000, tween={ object1, { y=400 }, { time=4000, easing=easing.outQuad } } } } } local newTimeline = animation.newTimeline( timelineParams ) -- Set the timeline playing newTimeline:resume() -- After 2 seconds, pause the timeline timer.performWithDelay( 2000, function() newTimeline:pause(); end ) -- Sometime later, resume the timeline newTimeline:resume()