Graphics / Audio / Animation

Display Objects — Images, Text, Shapes, etc.

Group Programming

Transforms and Anchors

Image Sheets

Shapes — Paths, Fills, Strokes

Masking Images

Image Effects — Filters, Generators, Composites

2.5D — Perspective and Depth

Repeating Fills

Using Containers (Clipped Groups)

Snapshots (Render to Texture)

Custom Shader Effects

Texture Loading/Management

Audio Usage/Functions

Transitions

Sprite Animation