Axis events occur when analog data has been received from an InputDevice axis inputs. For example, axis events will be raised when a joystick has been moved, a gamepad's analog triggers have been pressed or released, a mouse has been moved, a scroll wheel has been moved, when movement has been detected on a touchpad/touchscreen, etc. This data is typically used by games which require analog controls.
Windows Phone does not currently support axis events.
-- Called when an axis event has been received local function onAxisEvent( event ) print( event.axis.descriptor .. ": Normalized Value = " .. tostring(event.normalizedValue) ) end -- Add the axis event listener Runtime:addEventListener( "axis", onAxisEvent )