Type Event Revision Release 2024.3703 Keywords particleCollision, physics, LiquidFun See also physics.newParticleSystem() ParticleSystem
Collisions between rigid bodies and ParticleSystem particles are exposed through the Corona event listener model using the "particleCollision"
event.
When implementing particle collisions, you must set the "fixtureContactListener"
flag for each generated particle or particle group. If this flag is omitted, you will not receive particle collision responses.