Type Event Revision Release 2025.3721 Keywords preCollision, physics See also Collision Detection (guide) collision postCollision physics.setAverageCollisionPositions() physics.setReportCollisionsInContentCoordinates()
Used in conjunction with the physics library. Physics engine "preCollision". In addition to these events and standard collision events, Corona offers postCollision events.
Depending on whether pre-collisions are detected locally or globally, references to the objects involved will vary. For more information about these two collision handling methods, see the Collision Detection guide.
| Local Collision Event | Global Collision Event | |
|---|---|---|
event.target or self |
event.object1 |
|
event.other |
event.object2 |
|
event.selfElement |
event.element1 |
|
event.otherElement |
event.element2 |
Please compare these two example functions for reference variations:
-- Local preCollision handling
local function onLocalPreCollision( self, event )
print( event.target ) --the first object in the collision
print( event.other ) --the second object in the collision
print( event.selfElement ) --the element (number) of the first object which was hit in the collision
print( event.otherElement ) --the element (number) of the second object which was hit in the collision
end
object.preCollision = onLocalPreCollision
object:addEventListener( "preCollision" )
-- Global preCollision handling
local function onGlobalPreCollision( event )
print( event.object1 ) --the first object in the collision
print( event.object2 ) --the second object in the collision
print( event.element1 ) --the element (number) of the first object which was hit in the collision
print( event.element2 ) --the element (number) of the second object which was hit in the collision
end
Runtime:addEventListener( "preCollision", onGlobalPreCollision )
Physics engine "preCollision" events in the physics world.