Type Function Library display.* Return value SnapshotObject Revision Release 2020.3619 Keywords snapshot See also Snapshots (guide)
Snapshot objects let you capture a group of display objects and render them into a flattened image. The image is defined by objects that are added to the snapshot's group property.
Learn more about snapshots in the Snapshots guide.
When an app is suspended, the Android OS removes all OpenGL textures from memory. When the app is resumed, Corona must reload all images, but the capture image no longer exists in memory. If you need to restore a snapshot image in Android, one solution is to save the returned capture image to file via the display.save() function. Note that this should be done immediately, not during the
"applicationExit" system events (at those times, there will be no OpenGL textures in memory to save).
display.newSnapshot( [parent,] w, h )
GroupObject. An optional display group in which to insert the snapshot.
Number. Width and height of the snapshot.
local snapshot = display.newSnapshot( 200, 200 ) math.randomseed( 0 ) -- Add fish to the screen for i=1,4 do local fish = display.newImage( "fish.small.red.png" ) -- move to random position in a 200x200 region in the middle of the screen fish:translate( math.random( -100, 100 ), math.random( -100, 100 ) ) -- insert fish into snapshot snapshot.group:insert( fish ) end snapshot:translate( halfW, halfH ) -- Center snapshot snapshot:invalidate() -- Invalidate snapshot snapshot.alpha = 0.5 -- Apply to flattened image