Type Function Library native.* Return value none Revision Release 2024.3703 Keywords alerts, display objects, native objects See also native.showAlert()
Dismisses an alert box programmatically. For example, you may wish to have a popup alert that automatically disappears after ten seconds even if the user doesn't click it. In that case, you could call this function at the end of a timer.
native.cancelAlert( alert )
Table. The alert to cancel, returned from native.showAlert().
local function onComplete( event ) if event.action == "clicked" then local i = event.index if i == 1 then -- Do nothing; dialog will simply dismiss elseif i == 2 then -- Open URL if "Learn More" (the 2nd button) was clicked system.openURL( "https://solar2d.com/" ) end end end -- Show alert with two buttons local alert = native.showAlert( "Solar2D", "Dream. Build. Ship.", { "OK", "Learn More" }, onComplete ) -- Dismisses "alert" after 10 seconds if user has not responded local function cancelMyAlert() native.cancelAlert( alert ) end timer.performWithDelay( 10000, cancelMyAlert )
-- Handler that gets notified when the alert closes local function onComplete( event ) if event.action == "clicked" then local i = event.index if i == 1 then -- Do nothing; dialog will simply dismiss elseif i == 2 then -- Open URL if "Learn More" (second button) was clicked system.openURL( "https://solar2d.com/" ) end end end local alert if ( alert ~= nil ) then native.cancelAlert( alert ) alert = nil end local function showAlert() alert = native.showAlert( "Solar2D", "Dream. Build. Ship.", { "OK", "Learn More" }, onComplete ) end timer.performWithDelay( 10, showAlert )