Parent Paint Library display.* Revision Release 2025.3721 Keywords bitmap paint See also object.fill object.stroke Effects Guide
A bitmap paint contains a single texture.
If desired, bitmap fills can be repeated (tiled) across the span of a display object. See the textureWrapX and textureWrapY properties in the Texture Keys section of display.setDefault() for more information.
local paint = {
type = "image",
filename = ,
baseDir =
}
String. String value of "image".
String. Filename of the image file.
Constant. Specifies the base directory where filename is located. Options include system.ResourceDirectory, system.DocumentsDirectory, system.TemporaryDirectory and system.CachesDirectory. Default is system.ResourceDirectory.
(Inherits properties from Paint)
-- Create a vector rectangle
local rect = display.newRect( 200, 200, 300, 300 )
-- Set the fill (paint) to use the bitmap image
local paint = {
type = "image",
filename = "texture1.png"
}
-- Fill the rectangle
rect.fill = paint