object.isConnected

Type Boolean
Object InputDevice
Revision Release 2024.3703
Keywords device, input, isConnected

Overview

Determines if the input device is currently connected to the system and can provide input events.

Will return true if the input device is currently available. The connectionState property will be in the “connected” state in this case.

Will return false if the input device is unavailable and cannot provide input events. The connectionState property will be in the “disconnected”, “disconnecting”, or “connecting” state in this case.

Example

-- Called when the status of an input device has changed.
local function onInputDeviceStatusChanged( event )
    if event.connectionStateChanged then
        if event.device.isConnected then
            -- Device has been connected.
            -- If was once disconnected, then you should resume the game.
        else
            -- Connection has been lost.
            -- You may want to pause the game and warn the user in this case.
        end
    end
end

-- Set up the above function to receive input device status change events.
Runtime:addEventListener( "inputDeviceStatus", onInputDeviceStatusChanged )