Type Function Library facebook.* Return value Event Revision Release 2024.3703 Keywords See also facebook.login() Implementing Facebook
Displays a Facebook UI dialog for publishing posts to a user’s stream. This API pops up a Facebook UI that the user interacts with. Use facebook.request() if you need the application to do the posting.
Please see the Implementing Facebook guide for important iOS and
facebook.showDialog( action [, params ] )
String. The dialog you want to show, for example "feed"
or "apprequests"
. See here for more information.
Table. Lua table of key-value pairs that is passed as arguments to the Facebook API call. The keys you pass here correspond to specific options which are available for the dialog that you want to show. See here for more information.
Displays a native view controller, allowing the user to choose a place where they are.
facebook.showDialog( action, options, onComplete )
String. The dialog you want to show. For the place picker, you should pass "place"
.
Table. This is a Lua table of key/value pairs that are passed as arguments to the Facebook API call. Supported keys are:
title
— string value for the title that will appear in the view controller’s navigation bar (top of the screen).searchText
— string value for the type of place you wish to search for. i.e. "restaurant"
, "hospital"
, "supermarket"
, etc.longitude
— numerical value for the longitude value of the place.latitude
— numerical value for the latitude value of the place.resultsLimit
— number representing the maximum number of results shown in the view controller.radiusInMeters
— numerical value for the radius in meters that the search should span.Listener. This listener is executed upon selecting a place.
Displays a native view controller, allowing the user to choose who they are with.
facebook.showDialog( action, onComplete )
String. The dialog you want to show. For the friend picker, you should pass "friends"
.
Listener. This listener is executed upon selecting a friend.
local facebook = require( "facebook" ) local function facebookListener( event ) if ( "session" == event.type ) then --upon successful login, request list of friends if ( "login" == event.phase ) then facebook.showDialog( "apprequests", { message="You should download this game!" } ) end elseif ( "dialog" == event.type ) then print( event.response ) end end facebook.login( "XXXXXXXXXX", facebookListener ) --replace XXXXXXXXXX with your Facebook App ID
local facebook = require( "facebook" ) local function facebookListener( event ) print( "event.name:", event.name ) print( "event.type:", event.type ) if ( event.data ) then print( "{" ) for k, v in pairs( event.data ) do print( k, ":", v ) end print( "}" ) end end -- Show the place picker facebook.showDialog( "place", { title="Select A Restaurant", longitude=48.857875, latitude=2.294635, searchText="restaurant", resultsLimit=20, radiusInMeters=2000 }, facebookListener ) -- Show the friends picker facebook.showDialog( "friends", facebookListener )