gamecircle.Whispersync.Sync

Type function
Library gamecircle.*
Return value None
Revision Release 2024.3703
Keywords Leaderboard, Overlay

Overview

This function will force the Whispersync systems to begin syncing it’s local data with Amazon’s cloud servers. This involves both pushing data as well as recieving any updated data from the cloud. Should not be called unnecessarily. Whispersync will automatically sync with the cloud periodically.

Syntax

gamecircle.Whispersync.Sync()

Examples

local gamecircle = require("plugin.gamecircle")  
gamecircle.Init(false, false, true)  
gamecircle.Whispersync.Sync()