Type Table Library gamecircle.* Revision Release 2024.3703 Keywords whispersync, string, list, element
A single element in a SyncableStringList.
local latestListKey = "myFirstLatestStringList" local gamecircle = require("plugin.gamecircle") gamecircle.Init(false, false, true) gamecircle.Whispersync.SetLatestStringListLength(latestListKey, 4) gamecircle.Whispersync.AddToLatestStringList(latestListKey, "A") gamecircle.Whispersync.AddToLatestStringList(latestListKey, "B") gamecircle.Whispersync.AddToLatestStringList(latestListKey, "C") gamecircle.Whispersync.AddToLatestStringList(latestListKey, "D") gamecircle.Whispersync.AddToLatestStringList(latestListKey, "E") print("Here is the list of strings as they are stored in the latest string list. They should be in the order from latest to oldest.") local latestList = gamecircle.Whispersync.GetLatestStringList(latestListKey) for i,entry in ipairs(latestList) do print("-" entry.value) end local keys = gamecircle.Whispersync.GetLatestStringListKeys() for i,key in ipairs(keys) do print("-" .. key) end