Type Event Revision Release 2024.3703 Keywords steam, steamworks, activePlayerCount See also steamworks.requestActivePlayerCount() steamworks.*
Event providing the number of players that are currently playing the game globally, excluding the currently logged in user.
This event can only be received by a function callback that has been passed to the steamworks.requestActivePlayerCount() function.
local steamworks = require( "plugin.steamworks" ) -- Called by the "steamworks.requestActivePlayerCount()" function with the result local function onReceivedActivePlayerCount( event ) if ( event.isError ) then -- Request failed; typically happens when there is no Internet access print( "Failed to fetch number of active players." ) else -- Print the number of active players to the log print( "Number of people playing this game: " .. tostring(event.count) ) end end -- Fetch the number of players currently playing this game -- Requires an active Internet connection to succeed -- Will provide the requested result to the given function steamworks.requestActivePlayerCount( onReceivedActivePlayerCount )