This library allows you to support in-app purchasing on iOS, tvOS and macOS, including in-game currency, upgrades, and more.
For in-app purchasing on other platforms, see the documentation for Google IAP or Amazon IAP.
To use in-app purchases on iOS, you must first configure your iOS certificates, App IDs, and provisioning profiles. Please review our Provisioning and Building guide thoroughly, as this is an essential task and you must complete each step correctly. Also remember to create an App ID that is unique and fully qualified, not a wildcard App ID.
Additional configuration must occur within iTunes Connect. If you need assistance with this process, please see Apple's documentation.
To use this plugin, add an entry into the
plugins table of
build.settings. When added, the build server will integrate the plugin during the build phase.
publisherId = "com.coronalabs"