Type function Library gamecircle.* Return value KeyTable Revision Release 2025.3721 Keywords Latest, List, SyncableNumberList, Whispersync
Returns the keys for the latest number lists stored under the current Whispersync GameData level. The return value is a KeyTable.
local keys = gamecircle.Whispersync.GetLatestNumberListKeys()
local latestListKey = "myFirstLatestNumberList"
local gamecircle = require("plugin.gamecircle")
gamecircle.Init(false, false, true)
gamecircle.Whispersync.SetLatestNumberListLength(latestListKey, 4)
gamecircle.Whispersync.AddToLatestNumberList(latestListKey, 10, "INT")
gamecircle.Whispersync.AddToLatestNumberList(latestListKey, 1000, "INT")
gamecircle.Whispersync.AddToLatestNumberList(latestListKey, 1, "INT")
gamecircle.Whispersync.AddToLatestNumberList(latestListKey, 10000, "INT")
gamecircle.Whispersync.AddToLatestNumberList(latestListKey, 100, "INT")
print("Here is the list of numbers as they are stored in the latest number list. They should be in the order from latest to oldest.")
local latestList = gamecircle.Whispersync.GetLatestNumberList(latestListKey)
for i,entry in ipairs(latestList) do
print("-" entry.value)
end
local keys = gamecircle.Whispersync.GetLatestNumberListKeys()
for i,key in ipairs(keys) do
print("-" .. key)
end