Type function Library gamecircle.* Return value KeyTable Revision Release 2024.3703 Keywords Latest, List, SyncableNumberList, Whispersync
Returns the keys for the latest number lists stored under the current Whispersync GameData level. The return value is a KeyTable.
local keys = gamecircle.Whispersync.GetLatestNumberListKeys()
local latestListKey = "myFirstLatestNumberList" local gamecircle = require("plugin.gamecircle") gamecircle.Init(false, false, true) gamecircle.Whispersync.SetLatestNumberListLength(latestListKey, 4) gamecircle.Whispersync.AddToLatestNumberList(latestListKey, 10, "INT") gamecircle.Whispersync.AddToLatestNumberList(latestListKey, 1000, "INT") gamecircle.Whispersync.AddToLatestNumberList(latestListKey, 1, "INT") gamecircle.Whispersync.AddToLatestNumberList(latestListKey, 10000, "INT") gamecircle.Whispersync.AddToLatestNumberList(latestListKey, 100, "INT") print("Here is the list of numbers as they are stored in the latest number list. They should be in the order from latest to oldest.") local latestList = gamecircle.Whispersync.GetLatestNumberList(latestListKey) for i,entry in ipairs(latestList) do print("-" entry.value) end local keys = gamecircle.Whispersync.GetLatestNumberListKeys() for i,key in ipairs(keys) do print("-" .. key) end