gamecircle.Whispersync.GetLatestStringKeys

Type function
Library gamecircle.*
Return value KeyTable
Revision Release 2025.3714
Keywords Latest, SyncableString, Whispersync

Overview

Returns the keys for all latest string stored under the current Whispersync GameData level. The return value is a KeyTable.

Syntax

local keys = gamecircle.Whispersync.GetLatestStringKeys()

Examples

local latestNumKey = "myFirstLatestString" 
local gamecircle = require("plugin.gamecircle"
gamecircle.Init(false, false, true
gamecircle.Whispersync.SetLatestString(latestNumKey, "A")
gamecircle.Whispersync.SetLatestString(latestNumKey, "B")
gamecircle.Whispersync.SetLatestString(latestNumKey, "C")
gamecircle.Whispersync.SetLatestString(latestNumKey, "D")
gamecircle.Whispersync.SetLatestString(latestNumKey, "E")
print("The Latest String is: " .. gamecircle.Whispersync.GetLatestString(latestNumKey, "INT").value) 
print("These are all the Latest String values stored under the current GameData set of Whispersync."
local keys = gamecircle.Whispersync.GetLatestStringKeys() 
for i,key in ipairs(keys) do  
    print("-" .. key) 
end