gamecircle.Whispersync.GetLatestStringKeys

Type function
Library gamecircle.*
Return value KeyTable
Revision Release 2024.3703
Keywords Latest, SyncableString, Whispersync

Overview

Returns the keys for all latest string stored under the current Whispersync GameData level. The return value is a KeyTable.

Syntax

local keys = gamecircle.Whispersync.GetLatestStringKeys()

Examples

local latestNumKey = "myFirstLatestString"  
local gamecircle = require("plugin.gamecircle")  
gamecircle.Init(false, false, true)  
gamecircle.Whispersync.SetLatestString(latestNumKey, "A")
gamecircle.Whispersync.SetLatestString(latestNumKey, "B") 
gamecircle.Whispersync.SetLatestString(latestNumKey, "C")
gamecircle.Whispersync.SetLatestString(latestNumKey, "D") 
gamecircle.Whispersync.SetLatestString(latestNumKey, "E") 
print("The Latest String is: " .. gamecircle.Whispersync.GetLatestString(latestNumKey, "INT").value)  
print("These are all the Latest String values stored under the current GameData set of Whispersync.")  
local keys = gamecircle.Whispersync.GetLatestStringKeys()  
for i,key in ipairs(keys) do   
    print("-" .. key)  
end