Type function Library gamecircle.* Return value KeyTable Revision Release 2025.3721 Keywords Latest, List, SyncableStringList, Whispersync
Returns the keys for the latest string lists stored under the current Whispersync GameData level. The return value is a KeyTable.
local keys = gamecircle.Whispersync.GetLatestStringListKeys()
local latestListKey = "myFirstLatestStringList"
local gamecircle = require("plugin.gamecircle")
gamecircle.Init(false, false, true)
gamecircle.Whispersync.SetLatestStringListLength(latestListKey, 4)
gamecircle.Whispersync.AddToLatestStringList(latestListKey, "A")
gamecircle.Whispersync.AddToLatestStringList(latestListKey, "B")
gamecircle.Whispersync.AddToLatestStringList(latestListKey, "C")
gamecircle.Whispersync.AddToLatestStringList(latestListKey, "D")
gamecircle.Whispersync.AddToLatestStringList(latestListKey, "E")
print("Here is the list of strings as they are stored in the latest string list. They should be in the order from latest to oldest.")
local latestList = gamecircle.Whispersync.GetLatestStringList(latestListKey)
for i,entry in ipairs(latestList) do
print("-" entry.value)
end
local keys = gamecircle.Whispersync.GetLatestStringListKeys()
for i,key in ipairs(keys) do
print("-" .. key)
end