gamecircle.Whispersync.GetLowNumberListKeys

Type function
Library gamecircle.*
Return value KeyTable
Revision Release 2024.3703
Keywords Low, List, SyncableNumberList, Whispersync

Overview

Returns the keys for the low number lists stored under the current Whispersync GameData level. The return value is a KeyTable.

Syntax

local keys = gamecircle.Whispersync.GetLowNumberListKeys()

Examples

local lowListKey = "myFirstLowNumberList" 
local gamecircle = require("plugin.gamecircle")  
gamecircle.Init(false, false, true)  
gamecircle.Whispersync.SetLowNumberListLength(lowListKey, 4)  
gamecircle.Whispersync.AddToLowNumberList(lowListKey, 10, "INT")  
gamecircle.Whispersync.AddToLowNumberList(lowListKey, 1000, "INT")  
gamecircle.Whispersync.AddToLowNumberList(lowListKey, 1, "INT")  
gamecircle.Whispersync.AddToLowNumberList(lowListKey, 10000, "INT")   
gamecircle.Whispersync.AddToLowNumberList(lowListKey, 100, "INT")  
print("Here is the list of numbers as they are stored in the low number list. They should be in the order from lowest to highest.")  
local lowList = gamecircle.Whispersync.GetLowNumberList(lowListKey)  
for i,entry in ipairs(lowList) do  
    print("-" entry.value)  
end  
local keys = gamecircle.Whispersync.GetLowNumberListKeys()  
for i,key in ipairs(keys) do  
    print("-" .. key)  
end